#include"FWGame.h"
#include<Windows.h>
#include "GameMario.h"
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPre, LPSTR cmdline,int cmdshow)
{
	FWGame* game=new GameMario(hInstance,"game",500,480);
	game->InitWindow();
	game->InitDX();
	game->Load();
	game->Run();
	return 0;
}